![]() ![]() Kahoot!, Falguni Bhuta, | Christian Steen, | a game-based learning platform that makes it easy to create, share and play fun learning games or trivia quizzes in minutes. Kahoot! and DragonBox will present more information at the Kahoot! company update on June 12, 2019. Together, we will make the best math learning experience available for Kahoot!'s hundreds of millions of users around the world, both inside and outside the classroom," said Eilert Hanoa, Chairman of Kahoot! "The acquisition will strengthen Kahoot!'s platform with the DragonBox award-winning math learning apps, community and school curriculum. Last year, Kahoot! launched the Ignite accelerator program, and the addition of DragonBox is a step towards building a collection of learning apps that create value for learners all over the world. Kahoot!'s vision is to build the leading learning community in the world by connecting teachers, students, parents and organizations with premium content. Together with Kahoot!, we will enable millions of more users to enjoy learning math in an awesome way," said Jean-Baptiste Huynh, math teacher, CEO and co-founder of DragonBox. "Since day one, DragonBox has made learning math more fun and engaging for children around the world. DragonBox is immensely popular among children, parents, teachers and schools, with millions of users around the world. Nordic-based DragonBox, the company behind the award-winning DragonBox series of educational math apps, launched its first algebra game app in 2012 and the DragonBox school math curriculum in 2017. "DragonBox brings tremendous value to our global community of students, teachers and parents, as math is the single most popular subject on our platform." I would appreciate it if you guys can share some interesting ideas or thoughts."We're delighted that DragonBox is joining us in making learning awesome and creating learning experiences of the future," said Åsmund Furuseth, CEO and co-founder of Kahoot!. I'm planning to work on things like Ryu-printf and string-to-float algorithms from now on, if time permits. Please check the repository ( ) if you are interested, thanks. Simplified the way of passing policy arguments. Now I'm pretty confident about the correctness. (The original one uses about 10KB, while the new one uses about 1.1KB.) It is but still way faster than the double-conversion library, for example.ĭid more tests, including exhaustive test for float's against a reverse (decimal-to-binary) conversion algorithm and confirmed successful round-trip of every single float. It uses only about 11% of static data table compared to the original one, at the cost of being about 20% slower. I believe they are all correct now.Īdded a version using a compressed cache table for double's. I hope it is readable to anyone who are interested in this topic, but I know my writing is horrible, so please give me some feedback if you ever have tried reading it.įixed some bugs in less-tested rounding modes. I finished writing a paper for the algorithm. Now I think it is finally sorta completed, and perhaps this is a better timing to share it with you guys. ![]() I already have posted about Dragonbox two weeks ago here ( ), but I shouldn't have done that at that time because it was quite incomplete, though I couldn't really realize. ![]() Which performs better than Ryu and also my previous algorithm Grisu-Exact. Hi all, Dragonbox ( ) is a float-to-string conversion algorithm with: ![]()
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